Nature

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Nature Nature items do not share common features but they are valuable for the Ranger class. They are especially useful as triggers for the Yggdrasil Leaf and the Poison Ivy class items.

Name Effect Class Rarity Cost
AcornAce.png
Acorn Ace RangerRanger Unique 5 Gold
AcornCollar.png
Acorn Collar

Star items gain 5% critical hit chance for each Luck.

RangerRanger Epic 8 Gold
AmuletoftheWild.png
Amulet of the Wild
  • After 5s: Trigger the Star Pet and gain 4 Spikes.
  • Return damage limit of Spikes against Melee and Ranged attacks +50%.
NeutralNeutral Rare 6 Gold
Banana.png
Banana

Every 5s: Heal for 4 and regenerate 1 stamina.

NeutralNeutral Common 3 Gold
BelladonnasShade.png
Belladonna's Shade

On hit: 70% chance to inflict 2 Poison and a random debuff.

RangerRanger Legendary 11 Gold
BelladonnasWhisper.png
Belladonna's Whisper
  • For every 5 damage Star Weapon deals: Inflict +1 Poison on the next attack.
  • Deals +0.5 damage per Poison of your opponent.
RangerRanger Legendary 14 Gold
BigBowlofTreats.png
Big Bowl of Treats
  • Every 3.7s: Gain 2 random buffs and make Star Food trigger 25% faster (up to 100%).
  • All your Pets have a 20% chance to activate twice.
  • Friends of the forest are offered in the shop.
RangerRanger Unique 10 Gold
Bloodthorne.png
Bloodthorne

On hit: Use 1 Regeneration to gain 1 Vampirism and 1 Spikes. Deals +1 damage per Spikes and Vampirism.

NeutralNeutral Godly 15 Gold
Blueberries.png
Blueberries

Every 3.5s: Gain 1 Mana. If you have at least 10 Mana: gain 1 Luck instead.

NeutralNeutral Rare 2 Gold
Broccoli.png
Broccoli

Every 6s: Gain 2 Luck. If you have at least 5 Luck, gain 2 Regeneration instead.

AdventurerAdventurer Rare 3 Gold
BroccoliGoobert.png
Broccoli Goobert

6 Star item activations: Gain 3 Luck. If you have at least 5 Luck, gain 3 Regeneration instead.

AdventurerAdventurer Epic 10 Gold
Carrot.png
Carrot

Every 2.7s: Cleanse 1 debuff. If you have at least 4 Luck: 55% chance to gain 1 Empower.

RangerRanger Rare 3 Gold
CarrotGoobert.png
Carrot Goobert

6 Star item activations: Cleanse 4 random debuffs and gain 2 Empower for 8s.

RangerRanger Epic 12 Gold
Cheese.png
Cheese

Every 4s: Gain 10 maximum health and a random buff.

BerserkerBerserker Legendary 8 Gold
CheeseGoobert.png
Cheese Goobert

5 Star item activations: Gain 18 maximum health and 2 random buffs.

BerserkerBerserker Godly 14 Gold
ChiliGoobert.png
Chili Goobert

6 Star item activations: Heal for 12 and gain 2 Heat.

PyromancerPyromancer Epic 11 Gold
ChiliPepper.png
Chili Pepper

Every 4.5s: Gain 1 Heat and heal 5. When you have at least 10 Heat, cleanse 1 debuff.

PyromancerPyromancer Rare 5 Gold
CritwoodStaff.png
Critwood Staff

On attack: Use 3 Mana to deal +7 damage and for the next 1.2s, all your attacks are critical.

RangerRanger Legendary 16 Gold
DeerwoodGuardian.png
Deerwood Guardian BerserkerBerserker Unique 10 Gold
FlyAgaric.png
Fly Agaric

Every 3.6s: Inflict 1 Poison.

ReaperReaper Rare 3 Gold
FortunasGrace.png
Fortuna's Grace
  • Start of battle: Gain 3 Luck.
  • Star Weapon crits: Attack twice on the next attack.
RangerRanger Legendary 11 Gold
FortunasHope.png
Fortuna's Hope

On hit: 75% chance to gain 1 Luck.

RangerRanger Epic 8 Gold
Garlic.png
Garlic

Every 4s: Gain 3 Block. 30% chance to remove 1 Vampirism from your opponent.

NeutralNeutral Common 2 Gold
HealingHerbs.png
Healing Herbs

Start of battle: Gain 2 Regeneration.

NeutralNeutral Common 4 Gold
Hedgehog.png
Hedgehog
  • Every 5s: Deal 10 Effect-damage + 0.5 for each Spikes.
  • Health drops below 70%: Gain 2 Spikes and 25 Block (once).
  • Triggers 15% faster for each Star Pet or Food.
RangerRanger Epic 6 Gold
JynxTorquilla.png
Jynx torquilla

Every 3s: Star items trigger 5% faster (up to 50%). Remove 1 Luck from your opponent.

NeutralNeutral Legendary 6 Gold
LuckyClover.png
Lucky Clover

Start of battle: Gain 1 Luck.

RangerRanger Rare 2 Gold
MegaClover.png
Mega Clover
  • Sale chance +5%
  • Chance to find Treasure-items +20%.
  • Shop entered: Generate two Lucky Clovers
  • 15 Luck reached: Gain 25 random other buffs.
RangerRanger Unique 10 Gold
MushroomFarm.png
Mushroom Farm
  • Shop entered: If you have at least 2 Mushrooms, generate a Fly Agaric.
  • Start of battle: Star Mushrooms trigger 50% faster.
ReaperReaper Unique 5 Gold
NatureChronicles.png
Nature Chronicles: Trees
  • Every 2.5 seconds: Use 1 Regeneration to gain 1 Luck and 2 Spikes.
  • Triggers 10% faster for each Star Spell (Nature-Spells count twice).
MageMage Epic 6 Gold
NatureScroll.png
Spell Scroll: Regrowth
  • Star items used 4 stamina: Use 1 Mana to regenerate 1 stamina.
MageMage Rare 4 Gold
Pineapple.png
Pineapple

Every 3.3s: Gain 1 Spikes and heal for 4.

NeutralNeutral Legendary 6 Gold
PocketSand.png
Pocket Sand

Start of battle: Inflict 1 Blind.

NeutralNeutral Common 2 Gold
PoisonGoobert.png
Poison Goobert

5 Star item activations: Heal for 9 and inflict 4 Poison.

ReaperReaper Epic 12 Gold
PoisonIvy.png
Poison Ivy
  • You have a 5% chance to resist debuffs for each Star Nature-item.
  • Spikes gained: Inflict 2 Poison.
  • Opponent reaches 18 Poison: They take +25% damage.
RangerRanger Unique 10 Gold
Pumpkin.png
Pumpkin
  • On hit: 50% chance to stun for 0.5s.
  • Fatigue starts: gain 10 Heat.
NeutralNeutral Unique 8 Gold
RainbowGoobertDeathslushyMansquisher.png
Rainbow Goobert Deathslushy Mansquisher

6 Star item activations: Gain 20 maximum health, 20 Block, 2 Vampirism and 2 random buffs, inflict 4 Blind, and Star Weapons gain 4 damage.

BerserkerBerserker Godly 70 Gold
RainbowGoobertEpicglobUberviscous.png
Rainbow Goobert Epicglob Uberviscous

6 Star item activations: Heal for 20, gain 20 Block, 2 Vampirism and 4 Heat, inflict 4 Blind, and Star Weapons gain 4 damage.

PyromancerPyromancer Godly 67 Gold
RainbowGoobertMegasludgeAlphapuddle.png
Rainbow Goobert Megasludge Alphapuddle

6 Star item activations: Heal for 20, gain 20 Block, 2 Vampirism and 2 Empower, inflict 4 Blind, and Star Weapons gain 4 damage.

RangerRanger Godly 68 Gold
RainbowGoobertOmegaoozePrimeslime.png
Rainbow Goobert Omegaooze Primeslime

6 Star item activations: Heal for 20, gain 20 Block and 2 Vampirism, inflict 4 Blind and 4 Poison, and Star Weapons gain 4 damage.

ReaperReaper Godly 68 Gold
Rat.png
Rat
  • Every 3.3s: Deal 5 Effect-damage. 75% to inflict 1 Poison. 10% to inflict 1 Blind.
  • Triggers 15% faster for each Star Pet or Food.
RangerRanger Common 4 Gold
RatChef.png
Rat Chef
  • Start of battle: Gain 1 Regeneration for each Star Food.
  • Every 7s: Regenerate 2 stamina and gain 1 Empower.
  • Triggers 15% faster for each Star Pet or Food.
RangerRanger Rare 8 Gold
Shelly.png
Shelly
  • Cleanse effects have a 25% chance to cleanse an additional debuff.
  • Every 12s: Cleanse 6 debuffs and heal for 40.
  • Triggers 15% faster for each Star Potion.
NeutralNeutral Rare 6 Gold
ShinyShell.png
Shiny Shell

After 5s: Heal for 5 + 3 for each Star Holy-item.

NeutralNeutral Common 2 Gold
SmellyWall.png
Smelly Wall
  • Star Garlic gains +5 Block.
  • 20 Block gained: Inflict 1 Poison.
NeutralNeutral Unique 5 Gold
Snake.png
Snake
  • 4% chance for each Luck to protect Poison on your opponent from being cleased.
  • Start of battle: Gain 4 Luck and 50 maximum health for each Star Pet.
  • Every 2.3s: Inflict 2 Poison.
ReaperReaper Unique 10 Gold
SpicyBanana.png
Spicy Banana
  • Star Banana activates: 30% chance to gain 1 Heat.
  • 1 stamina used: Heal for 3.
NeutralNeutral Unique 5 Gold
Squirrel.png
Squirrel
  • Every 4s: Steal a random buff.
  • Triggers 15% faster for each Star Pet or Food.
RangerRanger Rare 5 Gold
SquirrelArcher.png
Squirrel Archer
  • On hit: Steal a random buff.
  • Triggers 15% faster for each Star Pet or Food.
RangerRanger Epic 9 Gold
Stone.png
Stone
  • Can only be thrown once per battle.
  • On hit: Destroy 4 Block.
NeutralNeutral Common 1 Gold
Thornbloom.png
Thornbloom
  • On hit: Gain 1 Spikes. 60% chance to gain 1 Empower.
  • Empower gained: Gain 10 maximum health.
  • Deals +1 damage per Spikes.
NeutralNeutral Godly 14 Gold
ThornWhip.png
Thorn Whip
  • On hit: Gain 1 Spikes.
  • Deals +1 damage per Spikes.
NeutralNeutral Epic 8 Gold
Toad.png
Toad


  • Star items used 10 buffs: Gain 1 Luck and 1 Mana.
  • Every 3.8s: Gain 1 Luck and 1 Mana.
ReaperReaper Epic 6 Gold
TurboShelly.png
Turbo-Shelly
  • Cleanse effects have a 25% chance to cleanse an additional debuff.
  • Every 11s: Gain 2 Heat, cleanse 6 debuffs and heal for 40.
  • Triggers 30% faster for each Star Potion.
PyromancerPyromancer Epic 8 Gold
TuskPiercer.png
Tusk Piercer
  • Start of battle: Gain 4 Spikes.
  • Star Weapon hits: Use 1 Spikes to deal +9 damage on the next attack.
RangerRanger Legendary 11 Gold
TuskPoker.png
Tusk Poker

On hit: 50% chance to gain 1 Spikes.

RangerRanger Rare 8 Gold
WalrusTusk.png
Walrus Tusk

Start of battle: Gain 1 Spikes.

NeutralNeutral Common 4 Gold
Wolpertinger.png
Wolpertinger
  • Increase base stamina regeneration by 0.7% for each buff you have.
  • Every 5s: Gain 3 of the buff you have least of.
  • Triggers 15% faster for each Star Pet.
NeutralNeutral Godly 12 Gold
YggdrasilLeaf.png
Yggdrasil Leaf
  • Start of battle: Gain 2 Mana and 1 Regeneration for each Star Nature-item.
  • 5 Mana used: Heal for 17 and cleanse 2 debuffs.
RangerRanger Unique 10 Gold