Heal

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Heal is a game mechanic which restores a player's health.

Healing Modifiers

Healing is additive and can be reduced to zero.

Heal modifiers also affect Vampirism and life stealing effects like Blood Goobert.

Formula

Heal = Heal Amount * (100% + Amplify - Reduce)

Example

20 * (100% + 25% - (60% - 30%)) = 20 * 35% = 7

List of Heal items

Name Effect Class Rarity Cost
BPB Amethyst Line.png
Amethyst
Weapon sockets:

On hit: 20/30/45/65/100% chance to remove a random buff from your opponent.


Armor & other sockets:

Your opponent's healing is reduced by 15/20/25/30/40%.


Backpack:

Every 8/6/5/4/2.5s: Cleanse a random debuff.

Varies 1/2/4/8/16
Banana.png
Banana

Every 5s: Heal for 4 and regenerate 1 stamina.

Common 3
BloodyDagger.png
Bloody Dagger
  • On hit: Gain 1 Vampirism (up to 5 per battle). Heal 4 per Star Vampiric item.
  • On stun: Triggers extra attack.
Legendary 13
CapofDiscomfort.png
Cap of Discomfort
  • Start of battle: Reduce damage taken by 25% for 5s.
  • Opponent gains buff: 15% chance to nullify it.
  • Your opponent's healing is reduced by 30%.
Legendary 14
Cauldron.png
Cauldron
  • Every 3s: Heal for 17 or gain 5 Mana or gain 5 Heat.
  • Triggers 15% faster for each Star Food or Potion.
  • Shop entered: Upgrade an adjacent Potion.
Reaper Unique 10
ChainWhip.png
Chain Whip
  • Deals +1 damage for each buff you removed from your opponent.
  • On hit: Remove 2 random buffs from your opponent. During Battle Rage additionally heal for 8.
Berserker Legendary 8
ChiliGoobert.png
Chili Goobert

6 Star item activations: Heal for 10 and gain 2 Heat.

Pyromancer Epic 11
ChiliPepper.png
Chili Pepper

Every 5s: Gain 1 Heat and heal 5. When you have at least 10 Heat, cleanse 1 debuff.

Pyromancer Rare 5
DeerwoodGuardian.png
Deerwood Guardian Berserker Unique 10
DragonNest.png
Dragon Nest
  • Start of battle: Gain 2 Luck, 2 Regeneration, 4 Mana and 2 Heat.
  • Star Dragon attacks: Heal for 4.
  • Dragon Eggs hatch after 1 round. Dragon Eggs are offered in the shop.
Pyromancer Unique 10
GlowingCrown.png
Glowing Crown
  • Every 2.5s: Cleanse 1 Blind and heal for 5.
  • Use 10 Mana: Become invulnerable for 2s (once).
Godly 12
Goobert.png
Goobert

5 Star item activations: Heal for 9.

Rare 6
HealthPotion.png
Health Potion

Health drops below 50%: Consume this and heal for 12 and cleanse 4 Poison.

Rare 4
HeartContainer.png
Heart Container
  • Every 3s: Gain 1 Regeneration.
  • Use 7 Regeneration: Gain 90 maximum health, 2 Empower and your healing is increased by 15% (once).
Godly 12
HeartofDarkness.png
Heart of Darkness
  • Every 4s: Steal 2 buffs, prioritizing Regeneration.
  • Triggers 20% faster for each Star Dark item.
  • Use 7 Regeneration: Gain 90 maximum health, 4 Empower and your opponent's healing is reduced by 40% (once).
Godly 19
LightGoobert.png
Light Goobert

6 Star item activations: Heal for 20 and inflict 6 Blind for 3s.

Godly 18
NocturnalLockLifter.png
Nocturnal Lock Lifter
  • Start of battle: Gain 4 Vampirism.
  • Star Weapons steal 20% life (increased by 9% per Diamond Vampiric item).
  • Your healing is amplified by 25%.
Reaper Unique 10
Pineapple.png
Pineapple

Every 3.5s: Gain 1 Spikes and heal for 4.

Legendary 7
RainbowGoobertEpicglobUberviscous.png
Rainbow Goobert Epicglob Uberviscous

6 Star item activations: Heal for 20, gain 20 Block, 2 Vampirism and 4 Heat, inflict 4 Blind, and give Star Weapons +4 damage.

Pyromancer Godly 67
RainbowGoobertMegasludgeAlphapuddle.png
Rainbow Goobert Megasludge Alphapuddle

6 Star item activations: Heal for 20, gain 20 Block, 2 Vampirism and 2 Empower, inflict 4 Blind, and give Star Weapons +4 damage.

Ranger Godly 68
RainbowGoobertOmegaoozePrimeslime.png
Rainbow Goobert Omegaooze Primeslime

6 Star item activations: Heal for 20, gain 20 Block and 2 Vampirism, inflict 4 Blind and 4 Poison, and give Star Weapons +4 damage.

Reaper Godly 68
BPB Ruby Line.png
Ruby
Weapon sockets:

On hit: Lifesteal 7/10/15/20/30% of the dealt damage.


Armor & other sockets:

Your healing is amplified by 10/15/20/25/35%.


Backpack:

After 5s: Steal 4/6/10/15/30 life.

Varies 1/2/4/8/16
StaffofUnhealing.png
Staff of Unhealing

Every 2s: Heal for 18. Use 6 Mana: For 2s, healing also deals damage.

Reaper Godly 19
StrongDemonicFlask.png
Strong Demonic Flask

Opponent drops below 50% or you drop below 25%: Consume this and steal 0.4 life for each debuff of your opponent, and for 3s, reduce opponent's healing by 30%.

Reaper Godly 15
StrongHealthPotion.png
Strong Health Potion

Health drops below 50%: Consume this and heal for 20, gain 3 Regeneration and cleanse 4 Poison.

Epic 8
SunArmor.png
Sun Armor
  • Star Fire items are also Holy.
  • Start of battle: Gain 70 Block. Gain 1 Heat for each Star Holy item.
  • Every 3s: Use 1 Heat to heal for 12 and remove 2 debuffs.
Pyromancer Godly 15
Tim.png
Tim
Weapon sockets:

On hit: 50% chance to steal a random buff.


Armor & other sockets:

30% chance to resist a debuff or crit.


Backpack:

Opponent drops below 30%: Heal for 50 and gain 5 Empower.

Unique 11
YggdrasilLeaf.png
Yggdrasil Leaf
  • Start of battle: Gain 2 Mana and 1 Regeneration for each Star Nature item.
  • 5 Mana used: Heal for 5 and cleanse 2 debuffs.
Ranger Unique 10