Debuff
Debuffs give various negative effects to a character. Debuffs are given until end of the combat unless otherwise specified. Every debuff is stackable.
Blind: Decreases accuracy by 5% per stack.
Cold: All items trigger 2% slower per stack.
Poison: Deals 1 damage per stack every 2 seconds.
List of Debuff items
Name | Effect | Class | Rarity | Cost | |
---|---|---|---|---|---|
Amethyst |
Weapon sockets:
On hit: 20/30/45/65/100% chance to remove a random buff from your opponent. Armor & other sockets:
Your opponent's healing is reduced by 15/20/25/30/40%. Backpack:
Every 8/6/5/4/2.5s: Cleanse a random debuff. |
Varies | 1/2/4/8/16 | ||
Amethyst Egg |
|
Pyromancer | Legendary | 10 | |
Amethyst Whelp | Pyromancer | Godly | 14 | ||
Belladonna's Shade |
On hit: 70% chance to inflict 2 and a random debuff. |
Ranger | Legendary | 11 | |
Burning Banner | Pyromancer | Unique | 10 | ||
Burning Coal |
Weapon sockets:
On hit: 12% chance to deal +6 damage and gain 1 . Armor & other sockets:
Start of battle: Gain 15 . Resist 3 . Backpack:
After 5s: Gain 2 , cleanse 3 debuffs. |
Rare | 2 | ||
Carrot |
Every 4s: Cleanse a random debuff. If you have at least 4 : 55% chance to gain 1 . |
Ranger | Rare | 3 | |
Carrot Goobert |
5 item activations: Cleanse 3 random debuffs and gain 2 for 5 seconds. |
Ranger | Epic | 12 | |
Chili Pepper |
Every 5s: Gain 1 and heal 5. When you have at least 10 , cleanse 1 debuff. |
Pyromancer | Rare | 5 | |
Corrupted Armor | Godly | 20 | |||
Corrupted Crystal |
Weapon sockets:
Opponent below 30% health: Deal +50% damage. Armor & other sockets:
7 debuffs inflicted: Gain 6 . Backpack:
Every 5.5s: Inflict Fatigue damage. |
Epic | 7 | ||
Cursed Dagger | Reaper | Unique | 10 | ||
Dancing Dragon | Unique | 12 | |||
Dark Lantern |
|
Pyromancer | Unique | 10 | |
Darksaber |
|
Godly | 20 | ||
Demonic Flask |
Opponent drops below 50%: Consume this and deal 0.35 damage for every debuff of your opponent. |
Reaper | Godly | 8 | |
Divine Potion |
If you have at least 10 debuff: Consume this and cleanse 10 debuffs. |
Godly | 9 | ||
Dragonskin Boots |
|
Berserker | Epic | 6 | |
Elephant Rune |
Weapon sockets:
On hit: 25% chance to stun for 0.5s (cooldown 3s). Armor & other sockets:
Start of battle: 40% chance to resist debuffs for 4s. Backpack:
Maximum health increased by 40. |
Berserker | Legendary | 4 | |
Holy Spear |
|
Godly | 18 | ||
Leather Armor | Rare | 7 | |||
Lump of Coal |
Weapon sockets:
On attack: 70% chance to deal +1 damage. Armor & other sockets:
Start of battle: Gain 8 . Resist 1 debuff. Backpack:
|
Common | 2 | ||
Moon Armor | Godly | 19 | |||
Mr. Struggles | Reaper | Unique | 10 | ||
Platinum Customer Card | Epic | 8 | |||
Poison Ivy | Ranger | Unique | 10 | ||
Potion Belt | Legendary | 5 | |||
Reverse! |
On reveal: Reflect 3 debuffs. If there are no duplicate cards before, steal 3 buffs. |
Reaper | Rare | 3 | |
Ruby Whelp | Godly | 10 | |||
Skull Badge | Unique | 5 | |||
Strong Demonic Flask |
Opponent drops below 50% or you drop below 25%: Consume this and steal 0.4 life for each debuff of your opponent, and for 3s, reduce opponent's healing by 30%. |
Reaper | Godly | 15 | |
Strong Divine Potion |
If you have at least 10 debuffs: Consume this and cleanse 10 debuffs and gain 8 random buffs. |
Reaper | Godly | 15 | |
Sun Armor | Pyromancer | Godly | 15 | ||
Tim |
Weapon sockets:
On hit: 50% chance to steal a random buff. Armor & other sockets:
30% chance to resist a debuff or crit. Backpack:
Opponent drops below 30%: Heal for 50 and gain 5 . |
Unique | 11 | ||
Wolf Emblem | Berserker | Unique | 10 | ||
Yggdrasil Leaf | Ranger | Unique | 10 |