Mana

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Mana Icon

Mana is a buff.

Resource used by Magic items.

List of Mana items

Name Effect Class Rarity Cost
Blueberries.png
Blueberries

Every 3.5s: Gain 1 Mana. If you have at least 10 Mana: gain 1 Luck instead.

Rare 2 Gold
BookofIce.png
Book of Ice
  • Every 3s: Use 2 Mana to inflict 3 Cold.
  • 10% chance to cast the Star Spell scroll for free.
Pyromancer Rare 10 Gold
Cauldron.png
Cauldron
  • Every 3s: Heal for 17 or gain 5 Mana or gain 5 Heat.
  • Triggers 15% faster for each Star Food or Potion.
  • Shop entered: Upgrade an adjacent Potion.
Reaper Unique 10 Gold
CritwoodStaff.png
Critwood Staff

On attack: use 4 Mana to deal +7 damage and for the next 1.2s, all your attacks are critical.

Ranger Legendary 16 Gold
DarkestLotus.png
Darkest Lotus

On reveal: For each card before, gain 3 Mana and remove 3 random buffs from your opponent.

Reaper Godly 7 Gold
Darksaber.png
Darksaber
  • Deals +0.5 damage for each debuff of your opponent.
  • On attack: Use 1 Mana to inflict 1 Blind.
Godly 20 Gold
DeerwoodGuardian.png
Deerwood Guardian Berserker Unique 10 Gold
DjinnLamp.png
Djinn Lamp
  • Every 2s: Gain 1 Luck or 1 Spikes or 1 Mana, depending on what you have the least of.
  • Use 7 Block, 7 Luck, 7 Spikes, 7 Mana and 27 health: Give the Star Weapon +27 damage.
Godly 11 Gold
DragonNest.png
Dragon Nest
  • Start of battle: Gain 2 Luck, 2 Regeneration, 4 Mana and 2 Heat.
  • Star Dragon attacks: Heal for 4.
  • Dragon Eggs hatch after 1 round. Dragon Eggs are offered in the shop.
Pyromancer Unique 10 Gold
Eggscalibur.png
Eggscalibur
  • Deals +1 damage for each Star Food.
  • On attack: Use 11 Mana: Trigger all Star Food.
Legendary 10 Gold
Fanfare.png
Fanfare
  • Every 4s: Randomly gain 1 Empower or gain 3 Mana and remove 2 Mana from opponent or remove 1 stamina from opponent.
  • Triggers 10% faster for each Star item.
Godly 7 Gold
FriendlyFire.png
Friendly Fire
  • Every 3.5s: Use 1 Mana to gain 2 Heat.
  • Triggers 10% faster for each Star Fire item.
  • 20 Heat reached: Gain 5 Luck.
  • 40 Heat reached: Gain 15 Regeneration.
  • 70 Heat reached: Deal 100 damage.
Pyromancer Unique 10 Gold
GingerbreadJerry.png
Gingerbread Jerry
  • Start of battle: Gain 40 maximum health.
  • Every 3s: Use 1 Luck, 1 Heat and 1 Mana: Gain 1 Empower, 3 Regeneration and 20 maximum health.
Unique 8 Gold
GlowingCrown.png
Glowing Crown
  • Every 2.5s: Cleanse 1 Blind and heal for 5.
  • Use 10 Mana: Become invulnerable for 2s (once).
Godly 12 Gold
HolySpear.png
Holy Spear
  • On hit: Destroy 6 Block and cleanse 1 debuff for each Star free slot or Holy item in front of it.
  • Use 25 Mana: Become invulnerable and attack 100% faster for 3s (once).
Godly 18 Gold
KingCrown.png
King Crown
  • Every 2.5s: Heal for 5 and protect 1 buff from removal.
  • Use 12 Mana: Become invulnerable for 2s (once).
  • Effects of Gemstones socketed in this are increased by 50%.
Godly 17 Gold
KingGoobert.png
King Goobert
  • 6 Star item activations: Heal for 25, protect 2 buffs from removal and use 6 Mana to become invulnerable for 1s (up to 3 times).
  • Effects of Gemstones socketed in this are increased by 50%.
Godly 23 Gold
MagicStaff.png
Magic Staff

On attack: Use 3 Mana to deal +6 damage and increase its damage by 2 until the end of battle.

Epic 10 Gold
MagicTorch.png
Magic Torch

On hit: Use 1 Mana: This and Star Weapons gain 1 damage.

Legendary 11 Gold
ManaOrb.png
Mana Orb
  • Star item activates: 50% chance to gain 1 Mana.
  • Use 30 Mana: Gain 12 random other buffs.
Epic 6 Gold
ManaPotion.png
Mana Potion

Mana used or health drops below 50%: Consume this and gain 4 Mana and 15 maximum health.

Epic 6 Gold
Manathirst.png
Manathirst
  • On hit: Gain 1 Mana.
  • 20 Mana gained: Steal 10 life, increased by 1 for each Vampirism.
Legendary 13 Gold
MoonArmor.png
Moon Armor Godly 19 Gold
MoonShield.png
Moon Shield
  • Star items give +30% Block. For every 12 Block they gain, gain 1 Mana.
  • On attacked: 30% chance to prevent 12 damage and remove 0.7 stamina from your opponent.
Godly 18 Gold
BPB Sapphire Line.png
Sapphire
Weapon sockets:

On hit: 15/25/40/60/80% chance to attack health directly, gain 1 Mana and inflict 1 Cold.


Armor & other sockets:

5 Mana gained: Gain 2/3/4/5/7 Block.


Backpack:

After 5/3/3/3/2s: Inflict 1/1/2/3/4 Cold.

Varies 1/2/4/8/16 Gold
SapphireEgg.png
Sapphire Egg
  • Start of battle: Gain 4 Mana.
  • Hatches after 2 rounds in your backpack.
Pyromancer Legendary 10 Gold
SapphireWhelp.png
Sapphire Whelp
  • Start of battle: Gain 4 Mana.
  • On hit: Use 2 Mana to gain 5 Block and a random other buff.
Pyromancer Godly 14 Gold
SerpentStaff.png
Serpent Staff
  • On attack: Use 4 Mana to gain 2 damage and inflict 1 Poison for each 4 damage dealt.
  • Your opponent has a 30% reduced chance to resist Poison.
Legendary 17 Gold
SpectralDagger.png
Spectral Dagger
  • On attack: Use 1 Mana to attack health directly and deal +7 damage.
  • On stun: Triggers extra attack.
Legendary 10 Gold
SpikedStaff.png
Spiked Staff

On attack: Use 5 Mana to gain 2 Empower, and during Battle Rage also gain 2 Spikes.

Berserker Legendary 16 Gold
StaffofFire.png
Staff of Fire

On attack: Use 2 Mana and 2 Heat to gain +6 damage.

Pyromancer Legendary 18 Gold
StaffofUnhealing.png
Staff of Unhealing

Every 2s: Heal for 18. Use 6 Mana: For 2s, healing also deals damage.

Reaper Godly 19 Gold
StrongManaPotion.png
Strong Mana Potion

Mana used or health drops below 50%: Consume this and gain 9 Mana and 20 maximum health.

Reaper Legendary 6 Gold
YggdrasilLeaf.png
Yggdrasil Leaf
  • Start of battle: Gain 2 Mana and 1 Regeneration for each Star Nature item.
  • 5 Mana used: Heal for 5 and cleanse 2 debuffs.
Ranger Unique 10 Gold