Heat

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Heat Icon

Heat is a buff.

All items trigger 2% faster per stack.

List of Heat items

Name Effect Class Rarity Cost
ArtifactStoneHeat.png
Artifact Stone: Heat
  • Can only be thrown once per battle.
  • On hit: Gain 3 Heat.
  • 10 Heat reached: Star Weapons gain 8 damage.
Unique 9
BurningBlade.png
Burning Blade
  • On hit: Gain 1 Heat.
  • 4 Heat gained: This and Star Weapons gain +1 damage.
Pyromancer Legendary 21
BurningCoal.png
Burning Coal
Weapon sockets:

On hit: 12% chance to deal +6 damage and gain 1 Heat.


Armor & other sockets:

Start of battle: Gain 15 Block. Resist 3 Cold.


Backpack:

After 5s: Gain 2 Heat, cleanse 3 debuffs.

Rare 2
BurningSword.png
Burning Sword
  • On hit: 40% chance to gain 1 Heat.
  • 5 Heat gained: This and Star Weapons gain +1 damage.
Pyromancer Epic 13
BurningTorch.png
Burning Torch
  • Start of battle: Gain 2 Heat.
  • On hit: 25% chance to gain 1 damage. If you have at least 12 Heat, gain 2 damage instead.
Epic 5
Cauldron.png
Cauldron
  • Every 3s: Heal for 17 or gain 5 Mana or gain 5 Heat.
  • Triggers 15% faster for each Star Food or Potion.
  • Shop entered: Upgrade an adjacent Potion.
Reaper Unique 10
ChiliGoobert.png
Chili Goobert

6 Star item activations: Heal for 10 and gain 2 Heat.

Pyromancer Epic 11
ChiliPepper.png
Chili Pepper

Every 5s: Gain 1 Heat and heal 5. When you have at least 10 Heat, cleanse 1 debuff.

Pyromancer Rare 5
DancingDragon.png
Dancing Dragon
  • Deals +0.5 damage per Heat.
  • You have a 2% chance to resist debuffs for each Luck.
  • Start of battle: Gain 2 Heat and 2 Luck for each Star Magic item.
Unique 12
DraconicOrb.png
Draconic Orb
  • 15 Heat reached: Your next 3 hits are critical.
  • Every 3.5s: Remove 1 Spikes from your opponent and gain 1 Heat per removed Spikes.
Pyromancer Epic 8
DragonNest.png
Dragon Nest
  • Start of battle: Gain 2 Luck, 2 Regeneration, 4 Mana and 2 Heat.
  • Star Dragon attacks: Heal for 4.
  • Dragon Eggs hatch after 1 round. Dragon Eggs are offered in the shop.
Pyromancer Unique 10
Flame.png
Flame

Start of battle: Gain 1 Heat.

Pyromancer Common 1
FlameBadge.png
Flame Badge
  • Pyromancer items are offered in the shop.
  • Shop entered: 50% chance to spend 1 Gold and generate a Flame.
  • Start of battle: Gain 4 Heat.
Unique 5
FlameWhip.png
Flame Whip

On hit: Use 1 Spikes to gain 4 Heat and deal +8 damage.

Pyromancer Legendary 10
FriendlyFire.png
Friendly Fire
  • Every 3.5s: Use 1 Mana to gain 2 Heat.
  • Triggers 10% faster for each Star Fire item.
  • 20 Heat reached: Gain 5 Luck.
  • 40 Heat reached: Gain 15 Regeneration.
  • 70 Heat reached: Deal 100 damage.
Pyromancer Unique 10
FrozenFlame.png
Frozen Flame
  • Start of battle: Gain 15 Block for each Star Ice item.
  • 6 Heat gained: Inflict 2 Cold.
  • For each Cold of your opponent, the Diamond item has +2% critical hit chance and +2% critical damage.
  • Ice items are offered in the shop.
Pyromancer Unique 10
GingerbreadJerry.png
Gingerbread Jerry
  • Start of battle: Gain 40 maximum health.
  • Every 3s: Use 1 Luck, 1 Heat and 1 Mana: Gain 1 Empower, 3 Regeneration and 20 maximum health.
Unique 8
HoloFireLizard.png
Holo Fire Lizard

On reveal: Deal 12 + 4 damage for each card before. Gain 4 Heat.

Reaper Legendary 5
IceArmor.png
Ice Armor
  • Start of battle: Gain 45 Block and inflict 4 Cold.
  • Every 5s: Use 1 Heat to inflict 2 Cold and gain 10 Block.
Pyromancer Epic 11
MoltenDagger.png
Molten Dagger
  • On hit: Use 1 Heat to gain 2 damage.
  • On stun: Triggers extra attack.
Pyromancer Epic 6
MoltenSpear.png
Molten Spear
  • Before miss: Use 1 Heat to hit instead and deal +5 damage.
  • On hit: Destroy 5 Block for each Star Fire item in front of it.
Pyromancer Epic 8
ObsidianDragon.png
Obsidian Dragon

26 Heat gained: Gain 3 damage and trigger an extra attack.

Pyromancer Godly 18
Phoenix.png
Phoenix
  • On attack: Lose 11 health.
  • Before defeat: Use all your Heat to reincarnate with 6 health per Heat (once).
Pyromancer Legendary 11
Pumpkin.png
Pumpkin
  • On hit: 50% chance to stun for 0.5s.
  • Fatigue starts: gain 10 Heat.
Unique 9
RainbowGoobertEpicglobUberviscous.png
Rainbow Goobert Epicglob Uberviscous

6 Star item activations: Heal for 20, gain 20 Block, 2 Vampirism and 4 Heat, inflict 4 Blind, and give Star Weapons +4 damage.

Pyromancer Godly 67
RubyChonk.png
Ruby Chonk

On hit: Gain 1 Heat. When you have at least 12 Heat, has a 30% chance to stun your opponent for 0.4s.

Reaper Godly 15
RubyWhelp.png
Ruby Whelp Godly 10
StaffofFire.png
Staff of Fire

On attack: Use 2 Mana and 2 Heat to gain +6 damage.

Pyromancer Legendary 18
SunArmor.png
Sun Armor
  • Star Fire items are also Holy.
  • Start of battle: Gain 70 Block. Gain 1 Heat for each Star Holy item.
  • Every 3s: Use 1 Heat to heal for 12 and remove 2 debuffs.
Pyromancer Godly 15