Rare
Name | Effect | Class | Item Type | Cost | |
---|---|---|---|---|---|
Ace of Spades |
On reveal: Your next hit is critical. If the number of cards before is odd, gain 2 and 2 . |
Reaper | Playing Card | 3 | |
Axe |
On hit: Gain 1 damage. |
Berserker | Melee Weapon | 6 | |
Bag of Stones | Accessory | 3 | |||
Blueberries |
Every 3.5s: Gain 1 . If you have at least 10 : gain 1 instead. |
Food, Nature | 2 | ||
Book of Ice |
|
Pyromancer | Accessory, Ice, Magic | 10 | |
Box of Riches |
Shop entered: Generate a low-quality gemstone. Gemstones are offered in the shop. |
Accessory | 5 | ||
Bunch of Coins |
They don't do anything. But you can sell them for profit! |
Accessory | 9 | ||
Burning Coal |
Weapon sockets:
On hit: 12% chance to deal +6 damage and gain 1 . Armor & other sockets:
Start of battle: Gain 15 . Resist 3 . Backpack:
After 5s: Gain 2 , cleanse 3 debuffs. |
Gemstone, Fire | 2 | ||
Carrot |
Every 4s: Cleanse a random debuff. If you have at least 4 : 55% chance to gain 1 . |
Ranger | Food, Nature | 3 | |
Chili Pepper |
Every 5s: Gain 1 and heal 5. When you have at least 10 , cleanse 1 debuff. |
Pyromancer | Food, Nature | 5 | |
Customer Card |
Increases the rarity of 1 item in the shop every time it refreshes. |
Accessory | 4 | ||
Dagger |
On stun: Triggers extra attack. |
Melee Weapon | 4 | ||
Deck of Cards |
|
Reaper | Accessory | 3 | |
Fanny Pack |
|
Bag | 3 | ||
Fly Agaric | Reaper | Food, Nature | 3 | ||
Gloves of Haste | Gloves | 4 | |||
Goobert |
5 item activations: Heal for 9. |
Pet | 6 | ||
Hammer |
On hit: 50% chance to stun your opponent for 0.5s. |
Melee Weapon | 8 | ||
Health Potion |
Health drops below 50%: Consume this and heal for 12 and cleanse 4 . |
Potion | 4 | ||
Leather Armor | Armor | 7 | |||
Lucky Clover | Ranger | Accessory, Nature | 2 | ||
Reverse! |
On reveal: Reflect 3 debuffs. If there are no duplicate cards before, steal 3 buffs. |
Reaper | Playing Card | 3 | |
Shovel | Melee Weapon | 8 | |||
Spear | Melee Weapon | 6 | |||
Spell Scroll: Frostbolt |
|
Pyromancer | Spell Scroll, Ice, Magic | 4 | |
Spiked Shield |
On attacked (Melee): 30% chance to prevent 4 damage, remove 0.3 stamina from opponent, and gain 1 (up to 3). |
Shield | 8 | ||
Squirrel | Ranger | Pet, Nature | 5 | ||
Torch |
On hit: 25% chance to gain 1 damage. |
Melee Weapon | 5 | ||
Tusk Poker | Ranger | Ranged Weapon, Nature | 8 |