Legendary

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Name Effect Class Item Type Cost
AmethystEgg.png
Amethyst Egg
  • Start of battle: Inflict 4 random debuffs.
  • Hatches after 2 rounds in your backpack.
Pyromancer Pet 10 Gold
BadgerRune.png
Badger Rune
Weapon sockets:

On hit: Trigger 3% faster.


Armor & other sockets:

During Battle Rage: Reduce damage taken by 7.


Backpack:

Items use 10% less stamina.

Berserker Gemstone 4 Gold
BelladonnasShade.png
Belladonna's Shade

On hit: 70% chance to inflict 2 Poison and a random debuff.

Ranger Ranged Weapon, Nature 11 Gold
BelladonnasWhisper.png
Belladonna's Whisper
  • For every 8 damage Star Weapon deals: Next attack with Belladonna's Whisper inflicts +1 Poison.
  • Deals +0.5 damage per Poison of your opponent.
Ranger Ranged Weapon, Nature 15 Gold
BloodAmulet.png
Blood Amulet

Start of battle: Gain 2 Vampirism and 20 maximum health.

Accessory, Vampiric 9 Gold
BloodGoobert.png
Blood Goobert
  • Start of battle: Gain 2 Vampirism.
  • 6 Star item activations: Steal 10 life, increased by 1 for each Vampirism.
Pet, Vampiric 15 Gold
BloodyDagger.png
Bloody Dagger
  • On hit: Gain 1 Vampirism (up to 5 per battle). Heal 4 per Star Vampiric item.
  • On stun: Triggers extra attack.
Melee Weapon, Vampiric 13 Gold
BurningBlade.png
Burning Blade
  • On hit: Gain 1 Heat.
  • 4 Heat gained: This and Star Weapons gain +1 damage.
Pyromancer Melee Weapon, Fire 21 Gold
CapofDiscomfort.png
Cap of Discomfort
  • Start of battle: Reduce damage taken by 25% for 5s.
  • Opponent gains buff: 15% chance to nullify it.
  • Your opponent's healing is reduced by 30%.
Helmet, Dark 14 Gold
ChainWhip.png
Chain Whip
  • Deals +1 damage for each buff you removed from your opponent.
  • On hit: Remove 2 random buffs from your opponent. During Battle Rage additionally heal for 8.
Berserker Melee Weapon, Holy 8 Gold
Cheese.png
Cheese

Every 4s: Gain 10 maximum health and a random buff.

Berserker Food, Nature 8 Gold
CouragePuppy.png
Courage Puppy

Deals +2 damage for each Star Pet.

Berserker Melee Weapon, Pet 7 Gold
CritwoodStaff.png
Critwood Staff

On attack: use 4 Mana to deal +7 damage and for the next 1.2s, all your attacks are critical.

Ranger Ranged Weapon, Magic, Nature 16 Gold
DeathScythe.png
Death Scythe
  • Star Items inflict +100% Poison.
  • Opponent reaches 35 Poison: Gain 50% critical hit chance.
Reaper Melee Weapon, Dark 14 Gold
Eggscalibur.png
Eggscalibur
  • Deals +1 damage for each Star Food.
  • On attack: Use 11 Mana: Trigger all Star Food.
Melee Weapon, Holy 10 Gold
ElephantRune.png
Elephant Rune
Weapon sockets:

On hit: 25% chance to stun for 0.5s (cooldown 3s).


Armor & other sockets:

Start of battle: 40% chance to resist debuffs for 4s.


Backpack:

Maximum health increased by 40.

Berserker Gemstone 4 Gold
EmeraldEgg.png
Emerald Egg
  • Start of battle: Gain 3 Luck.
  • Hatches after 2 rounds in your backpack.
Pyromancer Pet 10 Gold
FalconBlade.png
Falcon Blade
  • Attacks twice.
  • Start of battle: Star items trigger 30% faster.
Melee Weapon 19 Gold
FlameWhip.png
Flame Whip

On hit: Use 1 Spikes to gain 4 Heat and deal +8 damage.

Pyromancer Melee Weapon, Fire 10 Gold
FortunasGrace.png
Fortuna's Grace
  • Start of battle: Gain 2 Luck.
  • Star Weapon crits: Next attack with Fortuna's Grace hits twice.
Ranger Ranged Weapon, Nature 12 Gold
Frostbite.png
Frostbite
  • On hit: 60% chance to inflict 1 Cold.
  • Deals +1 damage per Vampirism and +0.5 per Cold of your opponent.
  • Opponent reaches 30 Cold: Gain 5 Vampirism (once).
Pyromancer Melee Weapon, Ice 11 Gold
GlovesofPower.png
Gloves of Power
  • Star Weapons deal +20% damage but attack 10% slower.
  • Star Weapon hits: gain 5 Block.
Gloves 10 Gold
HawkRune.png
Hawk Rune
Weapon sockets:

Increase critical hit chance by 15% and critical damage by 15%.


Armor & other sockets:

40% chance to resist Blind.


Backpack:

Every 4s: Inflict 1 Blind.

Berserker Gemstone 4 Gold
HeroicPotion.png
Heroic Potion

Out of stamina: Consume this and regenerate 2 stamina and gain 1 Empower.

Potion 6 Gold
HeroLongsword.png
Hero Longsword

Start of battle: Star Weapons gain 4 damage.

Melee Weapon 19 Gold
HoloFireLizard.png
Holo Fire Lizard

On reveal: Deal 12 + 4 damage for each card before. Gain 4 Heat.

Reaper Playing Card, Fire 5 Gold
HolyArmor.png
Holy Armor
  • Start of battle: Gain 55 Block. Gain 2 Regeneration for each Star Holy item.
  • Every 3s: Cleanse 2 Poison.
Armor, Holy 13 Gold
JynxTorquilla.png
Jynx torquilla

Every 3s: Star items trigger 5% faster (up to 40%). Remove 1 Luck from your opponent.

Pet, Nature 9 Gold
MagicTorch.png
Magic Torch

On hit: Use 1 Mana: This and Star Weapons gain 1 damage.

Melee Weapon, Magic, Fire 11 Gold
Manathirst.png
Manathirst
  • On hit: Gain 1 Mana.
  • 20 Mana gained: Steal 10 life, increased by 1 for each Vampirism.
Melee Weapon, Magic, Vampiric 13 Gold
MrsStruggles.png
Mrs. Struggles
  • Every 3.5s: Remove 1 buff of each type from your opponent.
  • Triggers 10% faster for each Star Dark item.
Reaper Accessory, Dark 7 Gold
Pandamonium.png
Pandamonium
  • Star Food activates: Inflict 1 Poison.
Melee Weapon, Dark 11 Gold
Phoenix.png
Phoenix
  • On attack: Lose 11 health.
  • Before defeat: Use all your Heat to reincarnate with 6 health per Heat (once).
Pyromancer Ranged Weapon, Pet, Fire 11 Gold
Pineapple.png
Pineapple

Every 3.5s: Gain 1 Spikes and heal for 4.

Food, Nature 7 Gold
PotionBelt.png
Potion Belt Bag 5 Gold
PowerPuppy.png
Power Puppy
  • Every 3.5s: Randomly gain 1 Luck or 1 Regeneration or 1 Empower.
  • Triggers 10% faster for each Star Pet.
Berserker Pet 7 Gold
RipsawBlade.png
Ripsaw Blade

On hit: Remove 2 Spikes and 2 Regeneration from your opponent.

Melee Weapon 10 Gold
RubyEgg.png
Ruby Egg
  • Start of battle: Gain 2 Heat. Reflect 2 debuffs.
  • Hatches after 2 rounds in your backpack.
Pet, Fire 10 Gold
SapphireEgg.png
Sapphire Egg
  • Start of battle: Gain 4 Mana.
  • Hatches after 2 rounds in your backpack.
Pyromancer Pet 10 Gold
ShieldofValor.png
Shield of Valor
  • StarItems give 30% more Block
  • On attacked (Melee): 30% chance to prevent 12 damage and remove 0.7 stamina from opponent.
Shield, Holy 12 Gold
SpectralDagger.png
Spectral Dagger
  • On attack: Use 1 Mana to attack health directly and deal +7 damage.
  • On stun: Triggers extra attack.
Melee Weapon, Magic 10 Gold
SpikedCollar.png
Spiked Collar Berserker Accessory 5 Gold
StaffofFire.png
Staff of Fire

On attack: Use 2 Mana and 2 Heat to gain +6 damage.

Pyromancer Ranged Weapon, Fire, Magic 18 Gold
SteelGoobert.png
Steel Goobert

5 Star item activations: Diamond Weapons gain +2 damage. Gain 13 Block.

Pet 17 Gold
StoneArmor.png
Stone Armor
  • Stamina usage increased by 20%.
  • Start of battle: Gain 80 Block.
  • On attacked (Melee): 30% chance to remove 1 Spikes from opponent.
  • Health drops below 50%: Gain Block equal to 35% of your missing health (once).
Armor 13 Gold
StoneHelm.png
Stone Helm
  • Start of battle: Reduce damage taken by 25% for 5s and gain 20 Block.
  • 25% chance to prevent a hit from being critical.
  • 25% chance to prevent being stunned.
Helmet 13 Gold
StrongHeroicPotion.png
Strong Heroic Potion

Out of stamina: Consume this and regenerate 4 stamina and gain 1 Empower.

Potion 9 Gold
StrongManaPotion.png
Strong Mana Potion

Mana used or health drops below 50%: Consume this and gain 9 Mana and 20 maximum health.

Reaper Potion, Magic 6 Gold
StrongPestilenceFlask.png
Strong Pestilence Flask

Opponent regenerates health: Consume this and inflict 3 Poison and 1 Poison to yourself. After 7s, inflict another 3 Poison.

Reaper Potion 10 Gold
StrongStoneSkinPotion.png
Strong Stone Skin Potion

When you have at least 45 Block: Consume this and convert 15 health to 35 Block and gain 2 Spikes for 4s.

Potion 9 Gold
TuskPiercer.png
Tusk Piercer
  • Start of battle: Gain 3 Spikes.
  • Star Weapon hits: Use 1 Spikes: Next attack with Tusk Piercer deals +8 damage.
Ranger Ranged Weapon, Nature 12 Gold
VampiricArmor.png
Vampiric Armor
  • Start of battle: Convert 30 health into 60 Block and gain 2 Vampirism.
  • Every 3s: Convert 10 health into 20 Block.
Armor, Vampiric 16 Gold
VampiricPotion.png
Vampiric Potion

Both characters drop below 80% health: Consume this and gain 1 Vampirism and steal 14 life.

Potion, Vampiric 8 Gold
WisdomPuppy.png
Wisdom Puppy
  • Every 4s: Gain 10 Block and cleanse 1 Cold.
  • Triggers 15% faster for each Star Pet.
Berserker Pet 7 Gold