Unique
Unique items are items you can only have one of at the same time. Most of the time you can only find one unique item in the shop (not counting subclass-items), and while owning one you can't find any others, but with Platinum Customer Card that can be increased.
There are a few different kinds of unique items:
- Class uniques (e.g. Ranger Bag, Duffle Bag, or Forging Hammer)
- Subclass items (e.g. Mr. Struggles)
- Shop uniques (e.g. Present, or Tim, can only be found from round 4 and only when first entering the shop, in other words not on rerolls. The chance to find them is 3%).
- Badges (E.g. Wolf Badge. A sub category of shop uniques that behave slightly differently. They have a 10% chance to show up in the shop on rounds 1-3, after that the chance is 3%).
Class and subclass uniques doesn't count towards the maximum allowed owned uniques. Only shop uniques and Badges do.
Forging Hammer is an unique that is a bit of a mix between categories. With Wolf Badge or Rainbow Badge it can be found in the shop, and doesn't count towards unique item cap like other shop uniques. If sold it can show up again. Other class uniques (unique starting bags) will not be purchasable if sold.
Name | Effect | Class | Item Type | Cost | |
---|---|---|---|---|---|
Anvil | Berserker | Accessory | 10 | ||
Artifact Stone: Cold |
|
Ranged Weapon, Ice | 10 | ||
Artifact Stone: Heat |
|
Ranged Weapon, Fire | 9 | ||
Big Bowl of Treats | Ranger | Food, Nature | 10 | ||
Blood Harvester | Melee Weapon, Vampiric | 9 | |||
Brass Knuckles |
|
Berserker | Melee Weapon | 10 | |
Burning Banner | Pyromancer | Accessory, Holy, Fire | 10 | ||
Cauldron | Reaper | Accessory, Magic | 10 | ||
Cursed Dagger | Reaper | Melee Weapon, Dark | 10 | ||
Dancing Dragon | Ranged Weapon, Fire | 12 | |||
Dark Lantern |
|
Pyromancer | Accessory, Dark, Fire | 10 | |
Deerwood Guardian |
|
Berserker | Accessory, Nature | 10 | |
Dragon Nest |
|
Pyromancer | Accessory | 10 | |
Duffle Bag |
|
Berserker | Bag | 16 | |
Fire Pit | Pyromancer | Bag | 16 | ||
Flame Badge |
|
Accessory | 5 | ||
Forging Hammer | Berserker | Melee Weapon | 3 | ||
Friendly Fire |
|
Pyromancer | Accessory, Fire | 10 | |
Frozen Flame | Pyromancer | Accessory, Ice | 10 | ||
Gingerbread Jerry | Food | 8 | |||
Leaf Badge | Accessory | 5 | |||
Mega Clover |
|
Ranger | Accessory, Nature | 10 | |
Mr. Struggles | Reaper | Accessory, Dark | 10 | ||
Nocturnal Lock Lifter | Reaper | Accessory, Vampiric | 10 | ||
Piercing Arrow | Ranger | Accessory | 10 | ||
Poison Ivy | Ranger | Accessory, Nature | 10 | ||
Present |
|
Accessory | 10 | ||
Pumpkin | Ranged Weapon, Food, Nature | 9 | |||
Rainbow Badge |
|
Accessory | 5 | ||
Ranger Bag |
|
Ranger | Bag | 16 | |
Shaman Mask | Berserker | Accessory | 10 | ||
Skull Badge | Accessory | 5 | |||
Snake |
|
Reaper | Pet, Nature | 10 | |
Stone Badge | Accessory | 5 | |||
Storage Coffin | Reaper | Bag | 20 | ||
Tim |
Weapon sockets:
On hit: 50% chance to steal a random buff. Armor & other sockets:
30% chance to resist a debuff or crit. Backpack:
Opponent drops below 30%: Heal for 50 and gain 5 . |
Gemstone, Dark | 11 | ||
Villain Sword |
Melee Weapons deal -2 damage. Deals +4 damage per Melee Weapon. |
Melee Weapon, Dark | 10 | ||
Wolf Badge |
|
Accessory | 5 | ||
Yggdrasil Leaf | Ranger | Accessory, Nature | 10 |