Epic
Name | Effect | Class | Item Type | Cost | |
---|---|---|---|---|---|
Acorn Collar |
items gain 5% critical hit chance for each stack. |
Ranger | Accessory, Nature | 6 | |
Bow and Arrow |
Weapon hits: Bow and Arrow gains +1 damage (up to 7). |
Ranger | Ranged Weapon | 8 | |
Burning Sword |
|
Pyromancer | Melee Weapon, Fire | 13 | |
Burning Torch | Melee Weapon, Fire | 5 | |||
Cap of Resilience | Helmet | 7 | |||
Carrot Goobert |
5 item activations: Cleanse 3 random debuffs and gain 2 for 5 seconds. |
Ranger | Pet, Nature | 12 | |
Chili Goobert |
6 item activations: Heal for 10 and gain 2 . |
Pyromancer | Pet, Nature | 11 | |
Claws of Attack | Melee Weapon | 8 | |||
Corrupted Crystal |
Weapon sockets:
Opponent below 30% health: Deal +50% damage. Armor & other sockets:
7 debuffs inflicted: Gain 6 . Backpack:
Every 5.5s: Inflict Fatigue damage. |
Gemstone, Dark | 7 | ||
Double Axe |
|
Berserker | Melee Weapon | 12 | |
Draconic Orb |
|
Pyromancer | Accessory, Fire | 8 | |
Dragon Claws |
|
Berserker | Gloves | 4 | |
Dragonscale Armor |
|
Berserker | Armor | 7 | |
Dragonskin Boots |
|
Berserker | Shoes | 6 | |
Flute | Accessory | 6 | |||
Fortuna's Hope | Ranger | Ranged Weapon, Nature | 8 | ||
Frozen Buckler |
On attacked (Melee): 30% chance to prevent 5 damage, remove 0.5 stamina from opponent and inflict 1 (up to 10). |
Pyromancer | Shield, Ice | 8 | |
Hedgehog | Ranger | Pet, Nature | 7 | ||
Hero Sword |
Start of battle: Weapons gain 2 damage. |
Melee Weapon | 11 | ||
Hungry Blade | Melee Weapon, Vampiric | 7 | |||
Ice Armor | Pyromancer | Armor, Ice | 11 | ||
Leather Boots | Shoes | 6 | |||
Lucky Piggy | Ranger | Accessory | 7 | ||
Magic Staff |
On attack: Use 3 to deal +6 damage and increase its damage by 2 until the end of battle. |
Ranged Weapon, Magic | 10 | ||
Mana Orb |
|
Accessory, Magic | 6 | ||
Mana Potion |
used or health drops below 50%: Consume this and gain 4 and 15 maximum health. |
Potion, Magic | 6 | ||
Miss Fortune |
Every 2.3s: Use 1 to gain 3 buffs of the type of which you have the most. |
Reaper | Accessory, Dark | 7 | |
Molten Dagger |
|
Pyromancer | Melee Weapon, Fire | 6 | |
Molten Spear |
|
Pyromancer | Melee Weapon, Fire | 8 | |
Pestilence Flask |
Opponent regenerates health: Consume this and inflict 3 and 1 to yourself. |
Potion | 7 | ||
Platinum Customer Card | Accessory | 8 | |||
Poison Dagger |
|
Melee Weapon | 11 | ||
Poison Goobert | Reaper | Pet | 12 | ||
Stamina Sack |
|
Bag | 5 | ||
Stone Skin Potion |
When you have at least 45 : Consume this and convert 15 health to 30 . |
Potion | 6 | ||
Strong Health Potion |
Health drops below 50%: Consume this and heal for 20, gain 3 and cleanse 4 . |
Potion | 8 | ||
The Fool |
On reveal: Card are revealed 50% faster. If this is the first card in the chain: Gain 1 . |
Reaper | Playing Card | 4 | |
Thorn Whip | Melee Weapon, Nature | 8 | |||
White-Eyes Blue Dragon | Reaper | Playing Card, Ice | 4 |