Resist (demo)

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Resist prevents a debuff to be inflicted.

The affected debuff will be shown during the battle after a message "Nullified". Resisted debuffs do not appear in the Combat Log.

List of Resist items

Name Effect Class Rarity Cost
BurningCoal.png
Burning Coal
Weapon sockets:

On hit: 12% chance to deal +6 damage and gain 1 Heat.


Armor & other sockets:

Start of battle: Gain 15 Block. Resist 3 Cold.


Backpack:

After 5s: Gain 2 Heat, cleanse 3 debuffs.

Rare 2
DancingDragon.png
Dancing Dragon
  • Deals +1 damage per Heat.
  • You have a 2% chance to resist debuffs for each Luck.
  • Start of battle: Gain 1Heat and 1Luck for each Star Magic item.
Unique 12
BPB Emerald Line.png
Emerald
Weapon sockets:

On hit: 25/35/50/60/80% chance to inflict 1/1/1/2/2 Poison.


Armor & other sockets:

10/15/20/25/35% chance to resist Poison.


Backpack:

After 6/4/4/4/3s: Gain 1/1/2/3/4 Regeneration.

Varies 1/2/4/8/16
LeatherArmor.png
Leather Armor

Start of battle: Gain 45 Block. Resist 3 debuffs.

Rare 7
Lump of Coal
Weapon sockets:

On attack: 70% chance to deal +1 damage.


Armor & other sockets:

Start of battle: Gain 8 Block. Resist 1 debuff.


Backpack:

After 3s: Gain a random buff, inflict a random debuff.

Common 2
PoisonIvy.png
Poison Ivy
  • You have a 5% chance to resist debuffs for each Star Nature item.
  • Spikes gained: Inflict 2 Poison.
  • Opponent reaches 19 Poison: They take +20% damage.
Ranger Unique 10
Tim.png
Tim
Weapon sockets:

On hit: 50% chance to steal a random buff.


Armor & other sockets:

30% chance to resist a debuff or crit.


Backpack:

Opponent drops below 30%: Heal for 50 and gain 5 Empower.

Unique 11
BPB Topaz Line.png
Topaz
Weapon sockets:

Attacks 10/15/20/25/35% faster.


Armor & other sockets:

10/15/20/30/35% chance to resist a stun. 4/6/8/10/15% chance to prevent a hit from being critical.


Backpack:

Increase base stamina regeneration by 10/15/20/30/50%.

Varies 1/2/4/8/16