Heal (demo)

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Heal is a game mechanic which restores a player's health.

Healing Modifiers

Healing is additive and can be reduced to zero.

Heal modifiers also affect Vampirism and life stealing effects like Blood Goobert.

Formula

Heal=Heal Amount×(100%+AmplifyReduce)

Heal = Heal Amount * (100% + Amplify - Reduce)

Example

20×(100%+25%(60%+30%))=20×35%=7

20 * (100% + 25% - (60% - 30%)) = 20 * 35% = 7

List of Heal items

Name Effect Class Rarity Cost
BPB Amethyst Line.png
Amethyst
Weapon sockets:

On hit: 20/30/45/65/100% chance to remove a random buff from your opponent.


Armor & other sockets:

Your opponent's healing is reduced by 15/20/25/30/40%.


Backpack:

Every 8/6/5/4/2.5s: Cleanse a random debuff.

Varies 1/2/4/8/16
Banana.png
Banana

Every 5s: Heal for 4 and regenerate 1 stamina.

Common 3
BloodyDagger.png
Bloody Dagger
  • On hit: Gain 1 Vampirism (up to 5 per battle). Heal 4 per Star Vampiric item.
  • On stun: Triggers extra attack.
Legendary 13 (4+9)
Dagger + Blood Amulet
Cap of Discomfort
  • Start of battle: Reduce damage taken by 25% for 5s.
  • Opponent gains buff: 15% chance to nullify it.
  • Your opponent's healing is reduced by 30%.
Legendary 14 (7+7)
Cap of Resilience + Corrupted Crystal
GlowingCrown.png
Glowing Crown
  • Every 2.5s: Cleanse 1 Blind and heal for 5.
  • Use 10 Mana: Become invulnerable for 2s (once).
Godly 12
Goobert.png
Goobert

5 Star item activations: Heal for 9.

Rare 6
HealthPotion.png
Health Potion

Health drops below 50%: Consume this and heal for 11 and cleanse 4 Poison.

Rare 4
HeartContainer.png
Heart Container
  • Every 3s: Gain 1 Regeneration.
  • Use 7 Regeneration: Gain 80 maximum health, 2 Empower and your healing is increased by 15% (once).
Godly 12
Heart of Darkness
  • Every 4s: Steal 2 buffs, prioritizing Regeneration.
  • Triggers 20% faster for each Star Dark item.
  • Use 7 Regeneration: Gain 80 maximum health, 4 Empower and your opponent's healing is reduced by 40% (once).
Godly 19 (12+7)
Heart Container + Corrupted Crystal
LightGoobert.png
Light Goobert

6 Star item activations: Heal for 20 and inflict 6 Blind for 3s.

Godly 18 (6+12)
Goobert + Lightsaber
NocturnalLockLifter.png
Nocturnal Lock Lifter
  • Start of battle: Gain 2 Vampirism.
  • Star Weapons steal 20% life.
  • Your healing is amplified by 25%.
  • Your Poison steals life through Vampirism.
Reaper Unique 10
Pineapple.png
Pineapple

Every 4s: Gain 1 Spikes and heal for 3.

Legendary 7
Rainbow Goobert Megasludge Alphapuddle

6 Star item activations: Heal for 20, gain 20 Block, 2 Vampirism and 2 Empower, inflict 4 Blind, and give Star Weapons +4 damage.

Ranger Godly 68 (6+15+18+12+17)
Goobert + Blood Goobert + Light Goobert + Carrot Goobert + Steel Goobert
RainbowGoobertOmegaoozePrimeslime.png
Rainbow Goobert Omegaooze Primeslime

6 Star item activations: Heal for 20, gain 20 Block and 2 Vampirism, inflict 4 Blind and 4 Poison, and give Star Weapons +4 damage.

Reaper Godly 68 (6+15+18+12+17)
Goobert + Blood Goobert + Light Goobert + Poison Goobert + Steel Goobert
BPB Ruby Line.png
Ruby
Weapon sockets:

On hit: Lifesteal 10/15/20/25/35% of the dealt damage.


Armor & other sockets:

Your healing is amplified by 10/15/20/25/35%.


Backpack:

After 5s: Steal 4/6/10/15/30 life.

Varies 1/2/4/8/16
StaffofUnhealing.png
Staff of Unhealing

Every 2s: Heal for 11. Use 6 Mana: For 2s, healing also deals damage.

Reaper Godly 19 (10+8)+1*
Magic Staff + Demonic Flask
StrongDemonicFlask.png
Strong Demonic Flask

Opponent drops below 50%: Consume this and steal 0.4 life for each debuff of your opponent, and for 3s, reduce opponent's healing by 30%.

Reaper Godly 15 (8+7)
Demonic Flask + Corrupted Crystal
StrongHealthPotion.png
Strong Health Potion

Health drops below 50%: Consume this and heal for 18, gain 2 Regeneration and cleanse 4 Poison.

Epic 8 (4+4)
Health Potion + Healing Herbs
Tim.png
Tim
Weapon sockets:

On hit: 50% chance to steal a random buff.


Armor & other sockets:

30% chance to resist a debuff or crit.


Backpack:

Opponent drops below 30%: Heal for 50 and gain 5 Empower.

Unique 11
YggdrasilLeaf.png
Yggdrasil Leaf
  • Start of battle: Gain 1 Mana and 1 Regeneration for each Star Nature item.
  • 5 Mana used: Heal for 5 and cleanse 2 debuffs.
Ranger Unique 10