Legendary (demo)

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Name Effect Class Item Type Cost
BelladonnasWhisper.png
Belladonna's Whisper
  • For every 9 damage Star Weapon deals: Next attack with Belladonna's Whisper inflicts +1 Poison.
  • Deals +0.5 damage per Poison of your opponent.
Ranger Ranged Weapon, Nature 15 (8+7)
Bow and Arrow + Pestilence Flask
BloodAmulet.png
Blood Amulet

Start of battle: Gain 2 Vampirism and 20 maximum health.

Accessory, Vampiric 9
BloodGoobert.png
Blood Goobert
  • Start of battle: Gain 2 Vampirism.
  • 6 Star item activations: Steal 10 life, increased by 1 for each Vampirism.
Pet, Vampiric 15 (6+9)
Goobert + Blood Amulet
BloodyDagger.png
Bloody Dagger
  • On hit: Gain 1 Vampirism (up to 5 per battle). Heal 4 per Star Vampiric item.
  • On stun: Triggers extra attack.
Melee Weapon, Vampiric 13 (4+9)
Dagger + Blood Amulet
Cap of Discomfort
  • Start of battle: Reduce damage taken by 25% for 5s.
  • Opponent gains buff: 15% chance to nullify it.
  • Your opponent's healing is reduced by 30%.
Helmet, Dark 14 (7+7)
Cap of Resilience + Corrupted Crystal
CritwoodStaff.png
Critwood Staff

On attack: use 4 Mana to deal +7 damage and for the next 1s, all your attacks are critical.

Ranger Ranged Weapon, Magic, Nature 16 (10+6)
Magic Staff + Acorn Collar
DeathScythe.png
Death Scythe
  • Star Items inflict +100% Poison.
  • Opponent reaches 35 Poison: Gain 50% critical hit chance.
Reaper Melee Weapon, Dark 14
Eggscalibur.png
Eggscalibur
  • Deals +1 damage for each Star Food.
  • On attack: Use 12 Mana: Trigger all Star Food.
Melee Weapon, Holy 10 (4+6)
Pan + Heroic Potion
FalconBlade.png
Falcon Blade
  • Attacks twice.
  • Start of battle: Star items trigger 30% faster.
Melee Weapon 19 (11+4+4)
Hero Sword + 2x Gloves of Haste
Fortuna's Grace
  • Start of battle: Gain 2 Luck.
  • Star Weapon crits: Next attack with Fortuna's Grace hits twice.
Ranger Ranged Weapon, Nature 12 (8+2+2)
Bow and Arrow + 2x Lucky Clover
HeroicPotion.png
Heroic Potion

Out of stamina: Consume this and regenerate 2 stamina and gain 1 Empower.

Potion 6
HeroLongsword.png
Hero Longsword

Start of battle: Star Weapons gain +4 damage.

Melee Weapon 19 (11+4+4)
Hero Sword + 2x Whetstone
HoloFireLizard.png
Holo Fire Lizard

On reveal: Deal 10 + 4 damage for each card before. Gain 3 Heat.

Reaper Playing Card, Fire 6
HolyArmor.png
Holy Armor
  • Start of battle: Gain 55 Block. Gain 2 Regeneration for each Star Holy item.
  • Every 3s: Cleanse 2 Poison.
Armor, Holy 13
JynxTorquilla.png
Jynx torquilla

Every 3s: Star items trigger 5% faster (up to 40%). Remove 1 Luck from your opponent.

Pet, Nature 9
MagicTorch.png
Magic Torch

On hit: Use 1 Mana: This and Star Weapons gain 1 damage.

Melee Weapon, Magic, Fire 11 (5+6)
Torch + Mana Potion
Manathirst.png
Manathirst
  • On hit: Gain 1 Mana.
  • 20 Mana gained: Steal 10 life, increased by 1 for each Vampirism.
Melee Weapon, Magic, Vampiric 13 (7+6)
Hungry Blade + Mana Orb
Pandamonium.png
Pandamonium
  • Star Food activates: Inflict 1 Poison.
Melee Weapon, Dark 11 (4+7)
Pan + Corrupted Crystal
Pineapple.png
Pineapple

Every 4s: Gain 1 Spikes and heal for 3.

Food, Nature 7
PotionBelt.png
Potion Belt Bag 5
RipsawBlade.png
Ripsaw Blade

On hit: Remove 2 Spikes and 2 Regeneration from your opponent.

Melee Weapon 10
RubyEgg.png
Ruby Egg
  • Reflect 2 debuffs.
  • Hatches after 2 rounds in your backpack.
Pet, Fire 10
ShieldofValor.png
Shield of Valor
  • StarItems give 30% more Block
  • On attacked (Melee): 35% chance to prevent 12 damage and remove 0.7 stamina from opponent.
Shield, Holy 12
SpectralDagger.png
Spectral Dagger
  • On attack: Use 1 Mana to attack health directly and deal +7 damage.
  • On stun: Triggers extra attack.
Melee Weapon, Magic 10 (4+6)
Dagger + Mana Potion
SteelGoobert.png
Steel Goobert

5 Star item activations: Diamond Weapons gain +2 damage. Gain 16 Block.

Pet 17 (6+11)
Goobert + Hero Sword
StoneHelm.png
Stone Helm
  • Start of battle: Reduce damage taken by 25% for 5s and gain 20 Block.
  • 25% chance to prevent a hit from being critical.
  • 25% chance to prevent being stunned.
Helmet 13 (7+6)
Cap of Resilience + Stone Skin Potion
Strong Pestilence Flask

Opponent regenerates health: Consume this and inflict 3 Poison and 1 Poison to yourself. After 7s, inflict another 3 Poison.

Reaper Potion 10 (7+3)
Pestilence Flask + Fly Agaric
StrongHeroicPotion.png
Strong Heroic Potion

Out of stamina: Consume this and regenerate 4 stamina and gain 1 Empower.

Potion 9 (6+3)
Heroic Potion + Banana
StrongStoneSkinPotion.png
Strong Stone Skin Potion

When you have at least 45 Block: Consume this and convert 15 health to 35 Block and gain 2 Spikes for 4s.

Potion 9 (6+1+1)+1*
Stone Skin Potion + 2x Stone
Tusk Piercer
  • Start of battle: Gain 2 Spikes.
  • Star Weapon hits: Use 1 Spikes: Next attack with Tusk Piercer deals +8 damage.
Ranger Ranged Weapon, Nature 12 (8+4)
Bow and Arrow + Walrus Tusk
VampiricArmor.png
Vampiric Armor
  • Start of battle: Convert 30 health into 60 Block and gain 2 Vampirism.
  • Every 3s: Convert 10 health into 20 Block.
Armor, Vampiric 16 (7+9)
Leather Armor + Blood Amulet