Godly (demo)

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Name Effect Class Item Type Cost
Bloodthorne.png
Bloodthorne

On hit: Use 1 Regeneration to gain 1 Vampirism and 1 Spikes. Deals +1 damage per Spikes and Vampirism.

Melee Weapon, Vampiric, Nature 15 (7+8)
Hungry Blade + Thorn Whip
CorruptedArmor.png
Corrupted Armor
  • Star Holy items are Dark.
  • 10% chance for each Star Dark item to protect debuffs on your opponent from being cleansed.
  • Start of battle: Gain 70 Block.
  • Every 3s: Cleanse 2 debuffs and inflict them on your opponent.
Armor, Dark 20 (13+7)
Holy Armor + Corrupted Crystal
Crossblades.png
Crossblades
  • Start of battle: The Star Weapon gains 10 damage. The Diamond item triggers 60% faster.
  • On hit: Gain +1 damage and trigger 3% faster.
Melee Weapon 38 (19+19)
Falcon Blade + Hero Longsword
DarkestLotus.png
Darkest Lotus

On reveal: For each card before, gain 3 Mana and remove 3 random buffs from your opponent.

Reaper Playing Card, Magic, Dark 8
Darksaber.png
Darksaber
  • Deals +0.5 damage for each debuff of your opponent.
  • On attack: Use 1 Mana to inflict 1 Blind.
Melee Weapon, Dark 19 (12+7)
Lightsaber + Corrupted Crystal
DemonicFlask.png
Demonic Flask

Opponent drops below 50%: Consume this and deal 0.35 damage for every debuff of your opponent.

Reaper Potion, Dark 8
DjinnLamp.png
Djinn Lamp
  • Every 2s: Gain 1 Luck or 1 Spikes or 1 Mana, depending on what you have the least of.
  • Use 7 Block, 7 Luck, 7 Spikes, 7 Mana and 27 health: Give the Star Weapon +27 damage.
Accessory, Magic 11
FancyFencingRapier.png
Fancy Fencing Rapier
  • On hit: Use 3 Luck to gain 3 damage.
  • On miss: Gain 3 Luck.
Melee Weapon 12
Fanfare.png
Fanfare
  • Every 5s: Randomly gain 1 Empower or gain 3 Mana and remove 2 Mana from opponent or remove 1 stamina from opponent.
  • Triggers 10% faster for each Star item.
Accessory 7
GlowingCrown.png
Glowing Crown
  • Every 2.5s: Cleanse 1 Blind and heal for 5.
  • Use 10 Mana: Become invulnerable for 2s (once).
Helmet, Holy 12
HeartContainer.png
Heart Container
  • Every 3s: Gain 1 Regeneration.
  • Use 7 Regeneration: Gain 80 maximum health, 2 Empower and your healing is increased by 15% (once).
Accessory, Holy 12
Heart of Darkness
  • Every 4s: Steal 2 buffs, prioritizing Regeneration.
  • Triggers 20% faster for each Star Dark item.
  • Use 7 Regeneration: Gain 80 maximum health, 4 Empower and your opponent's healing is reduced by 40% (once).
Accessory, Dark 19 (12+7)
Heart Container + Corrupted Crystal
HolySpear.png
Holy Spear
  • On hit: Destroy 6 Block and cleanse 1 debuff for each Star free slot or Holy item in front of it.
  • Use 25 Mana: Become invulnerable and attack 100% faster for 3s (once).
Melee Weapon, Holy 18 (6+12)
Spear + Glowing Crown
ImpracticallyLargeGreatsword.png
Impractically Large Greatsword

While you have at least 5 Empower, decrease stamina usage to 3 and cooldown to 3s.

Melee Weapon 14
LightGoobert.png
Light Goobert

6 Star item activations: Heal for 20 and inflict 6 Blind for 3s.

Pet, Holy 18 (6+12)
Goobert + Lightsaber
Lightsaber.png
Lightsaber
  • Use 3 Regeneration: Inflict 7 Blind for 5s (unstackable).
  • Deals 1 additional damage for each Blind of your opponent.
Melee Weapon, Holy 12
MoonShield.png
Moon Shield
  • Star items give +30% Block. For every 12 Block they gain, gain 1 Mana.
  • On attacked: 35% chance to prevent 12 damage and remove 0.7 stamina from your opponent.
Shield, Holy 18 (12+6)
Shield of Valor + Mana Orb
ProtectivePurse.png
Protective Purse
  • Add 1 backpack slot.
  • Start of battle: Gain 7 Block.
Bag 2
Rainbow Goobert Megasludge Alphapuddle

6 Star item activations: Heal for 20, gain 20 Block, 2 Vampirism and 2 Empower, inflict 4 Blind, and give Star Weapons +4 damage.

Ranger Pet, Vampiric, Holy 68 (6+15+18+12+17)
Goobert + Blood Goobert + Light Goobert + Carrot Goobert + Steel Goobert
RainbowGoobertOmegaoozePrimeslime.png
Rainbow Goobert Omegaooze Primeslime

6 Star item activations: Heal for 20, gain 20 Block and 2 Vampirism, inflict 4 Blind and 4 Poison, and give Star Weapons +4 damage.

Reaper Pet, Vampiric, Holy 68 (6+15+18+12+17)
Goobert + Blood Goobert + Light Goobert + Poison Goobert + Steel Goobert
RubyChonk.png
Ruby Chonk

On hit: Gain 1 Heat. When you have at least 12 Heat, has a 30% chance to stun your opponent for 0.4s.

Reaper Ranged Weapon, Pet, Fire 16 (10+6)
Ruby Whelp + Holo Fire Lizard
RubyWhelp.png
Ruby Whelp
  • Start of battle: Gain 2 Heat.
  • Reflect 2 debuffs.
Ranged Weapon, Pet, Fire 10
StaffofUnhealing.png
Staff of Unhealing

Every 2s: Heal for 11. Use 6 Mana: For 2s, healing also deals damage.

Reaper Ranged Weapon, Magic, Dark 19 (10+8)+1*
Magic Staff + Demonic Flask
StrongDemonicFlask.png
Strong Demonic Flask

Opponent drops below 50%: Consume this and steal 0.4 life for each debuff of your opponent, and for 3s, reduce opponent's healing by 30%.

Reaper Potion, Dark 15 (8+7)
Demonic Flask + Corrupted Crystal
VampiricGloves.png
Vampiric Gloves

After 4s: Gain 5 Vampirism, Star items trigger 35% faster.

Gloves, Vampiric 13 (4+9)
Gloves of Haste + Blood Amulet
Wolpertinger.png
Wolpertinger
  • Increase base stamina regeneration by 0.7% for each buff you have.
  • Every 5s: Gain 3 of the buff you have least of.
  • Triggers 15% faster for each Star Pet.
Pet, Nature 12