Critical hits (demo): Revision history

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10 March 2024

  • curprev 07:2607:26, 10 March 2024IyD talk contribs 2,222 bytes −7 No edit summary
  • curprev 07:0407:04, 10 March 2024IyD talk contribs 2,229 bytes +2,229 Created page with "'''Critical hits''' are the staple mechanic of Ranger, referring to attacks that deal double their usual damage. When an item inflicts damage, it has a certain chance of becoming a critical hit, indicated by the item's "Crit chance". All sources of damage start with a 0% crit chance, and may only gain crit chance through outside sources. At 100% crit chance, an item's attacks are guaranteed to become critical. Crit chance does..."